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Wow, what a track! TV and Forza doesn't do it justice.
The elevation changes are much greater than they look on TV (or video games). I did 2 lapping sessions and a lead-follow (with Keith Watts), helped alot. Got down to a 1:46.XX. Times are almost exactly a minute less than Road America for most drivers. Hope I'll find a few more seconds tomorrow. Turn 1 is taken in 4th, got to keep your foot in it to keep the car settled. The 2-3 complex is quite technical, my line was off 'till I followed Keith. The esses are really cool and require very little steering input if done correctly, Really alot of down, than up, elevation change. 5 requires surprisingly little brake and you want to use all the curbing on the exit which is pretty rough. 3rd gear. You grab 4th and hit the rev limiter on the brief straight before 6-7. 6 is banked and surprisingly fast. 7 is a late turn in/apex and I'm consistantly over-slowing it. The straight between 7 and 10a is the only long straight here. 10a is the left hander at the end of the (crooked) straight and is a classic compromise corner. Biff it and go too deep and you'll be slow as hell coming out of 10b which then goes up a steep hill. 11 is the turn under the pedestrian bridge and you have to use the colored boxes painted on the bridge for reference. It is totally blind as you crest the hill. Then the track
just falls away underneath you like a roller-coaster. Grab 4th under the
bridge and steadily add throttle so you're flat at the apex of 12. Lift here
and you just bought a car. Grab 5th at the exit of 12 and 1 comes up in a big hurry.
Overall, a really cool, technical track with lots of elevation changes and only one long straight where you can rest a bit. Oh, it's hotter then hell here.
Feff, I'm working on that coal, should be a diamond by Sunday...
Later,
Jim
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