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#222 (permalink) |
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Registered User
Join Date: Feb 2007
Location: Point Pleasant Beach, NJ
Posts: 4,286
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i should have a bit more time today.... i took a closer look at that bug guy attacking you... if i can get cleared from the his alliance diplomat that its ok for me to attack him with out retaliation from the alliance, then ill send everything i have at him.
get those phalanx up and running, i have 100 in each town, and man those guys can fight! and +1 on trade ships, i have 42, and its still not enough! we are slowly coming up in the rankings! oh, and hello nontoxic. welcome. |
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#223 (permalink) |
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Registered User
Join Date: Feb 2007
Location: Point Pleasant Beach, NJ
Posts: 4,286
|
i should have a bit more time today.... i took a closer look at that bug guy attacking you... if i can get cleared from the his alliance diplomat that its ok for me to attack him with out retaliation from the alliance, then ill send everything i have at him.
get those phalanx up and running, i have 100 in each town, and man those guys can fight! and +1 on trade ships, i have 42, and its still not enough! we are slowly coming up in the rankings! oh, and hello nontoxic. welcome. |
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#224 (permalink) |
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McLareghini Bugatterrari
Join Date: May 2006
Location: Texas
Posts: 6,845
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I don't have any army yet... but isn't there a way to combine attack forces? Via military treaty somehow? Something we'll need to know once any of us besides Exarkun actually has any army worth mentioning.
xtn
__________________
2006 McLareghini Bugatterrari, Storm Titanium... <mods> installed: air horn, Scroth 4-point ASM harnesses, Sector111 halon extinguisher and mounting bracket, Von Hep exhaust and rear panel delete, Pagid brake pads, red Volks CE28n wheels, Toyo RA-1 tires, Nitron SA coilovers, Sector111 (WorksBell) quick-disconnect steering wheel kit. awaiting installation: Scroth "pull-up" lap belts, Sector111 RTD Brace, Tony's heater bypass mod, and dropped steering rack mounting plates. </mods> |
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#226 (permalink) |
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Registered User
Join Date: Aug 2006
Location: San Antonio, TX
Posts: 745
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I can't wait for "Governor" to be done if it will allow me to do what I think it will. As I understand it you can take over a colony for a limited amount of time so what I'll do is find an idle target, take them over and ramp up their production and leave. Because they are idle, no one will be there to change it back. (this is all guess work on my part from the description)
Anyone else already have it rolling? |
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#228 (permalink) | |
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Registered User
Join Date: Aug 2006
Location: San Antonio, TX
Posts: 745
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Quote:
The good news is that I'm almost done with "Market" trade agreement right about now would be great for some marble and sulfur! |
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#235 (permalink) |
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Mors ab alto
Join Date: Feb 2004
Location: Abilene, TX
Posts: 1,040
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Go to Ikariam.org instead of Ikariam.com
__________________
Nightfall Blue, Biscuit Interior, Hardtop Oh, I have slipped the surly bonds of earth And danced the skies on laughter-silvered wings... |
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#237 (permalink) |
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McLareghini Bugatterrari
Join Date: May 2006
Location: Texas
Posts: 6,845
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Exarkun I sent you a CT request I think.
You guys not check your Diplomacy adviser ever? xtn
__________________
2006 McLareghini Bugatterrari, Storm Titanium... <mods> installed: air horn, Scroth 4-point ASM harnesses, Sector111 halon extinguisher and mounting bracket, Von Hep exhaust and rear panel delete, Pagid brake pads, red Volks CE28n wheels, Toyo RA-1 tires, Nitron SA coilovers, Sector111 (WorksBell) quick-disconnect steering wheel kit. awaiting installation: Scroth "pull-up" lap belts, Sector111 RTD Brace, Tony's heater bypass mod, and dropped steering rack mounting plates. </mods> |
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#238 (permalink) | |
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Registered User
Join Date: Oct 2003
Location: Northern California
Posts: 1,059
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Quote:
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