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Old 07-09-2009, 01:48 PM   #881 (permalink)
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these 2 islands have open spots. and are both very well developed. if you are looking for a new home.

Rixyos[45:53]

wood 25
wine 21


Joukios[47:53]
wood 25
stone 22
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Old 07-09-2009, 02:49 PM   #882 (permalink)
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I'm predicting 1 million points shortly.....buildings and research are being finished soon. Now to find a source for a lot more crystal and sulphur so I can upgrade my 4 remaining governors houses
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Old 07-09-2009, 03:30 PM   #883 (permalink)
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Ex, those are great islands!

FYI, I moved my hometown, and got the following islands for my colonies:

Sprite [46:58] - wood 27 wine 23
Xigee [47:58] - wood 25 stone 20
Lisee [47:58] - wood 25 stone 20
Vorae [47:57] - wood 26 glass 21

All have +10% wonders, and all are within 1-2 clicks from each other, too!

I lost a few points moving my hometown, but I figure this is the time to do it!
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Old 07-09-2009, 06:28 PM   #884 (permalink)
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I think one of my capital just got looted. All my troops and ships are gone and all my materials are virtually gone. Anyway to know for sure (i.e., is there some notification) and any suggestions to prevent this again?

Thanks.
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Old 07-09-2009, 09:14 PM   #885 (permalink)
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You should have something about it under the military adviser.

Build up your walls, and spy level. As you increase your town size make sure you increase your walls. Since I've hit level 20 on my spy hideouts I don't get attacked nearly as much.

The best defense is a good offense. The more stuff you have around (resources) the more you need someone there to guard them. Having a decent sized military will also deter quite a few attackers. Most people are looking for an easy target, try not to be one.
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Old 07-09-2009, 10:09 PM   #886 (permalink)
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An important note: wall size has nothing to do with espionage. It is a good deterrent, though.

Spy success % is determined by town size and # of spies in town.

On alpha, I have all my towns lvl 23 or better, and all hideouts lvl 25, with 20 spies remaining in the defense of the town (anti-espionage). I also have lvl 20 walls just in case someone gets a spy in and can see what I have built.

If people can't see what you have in your towns, they're less likely to attack.

Another point, though, you still need a decent generals score. People can research how big your army is through the highscore panel by searching you and looking at your Generals score.

What I do is keep most of my army in 2 towns - one at either end of my empire. That way, I can attack easily in either direction. The rest of the towns have 20+ spies in town to keep people from knowing they're poorly defended. =)

Oh, and btw, I never get attacked.
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Old 07-10-2009, 07:01 AM   #887 (permalink)
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I got attacked once, way back at about the 50,000 point level.

I'm a conservative and only pillage the occasional un-allied player that I know I can beat. Plus I have all spy lvls and wall lvls to at least match the town hall lvls, and keep at least a modest force of ships and units at each town.

I don't want too much military though, because I want to run a positive gold income even while producing wood, luxuries and researches at full pace.
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Old 07-10-2009, 05:31 PM   #888 (permalink)
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xtn,

Build your town hall BIG and you'll have plenty of gold. lvl 24 or 25 will allow you to maintain a substantial army all while bringing in good income. Also, research economic future multiple times. Each level of research will bring you an additional 600g per hour per town.
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Old 07-12-2009, 01:20 PM   #889 (permalink)
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I finally have an Embassy so hopefully a can join the LT alliance. I don't have much of a military yet, so I doubt I could be much help to the alliance, but I will try.
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Old 07-12-2009, 02:51 PM   #890 (permalink)
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Thanks for letting me join the LT alliance. Can someone please send me 12,000 sulphur Esprit [62:54], it would help me out quite a lot.
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Old 07-13-2009, 06:52 AM   #891 (permalink)
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Quote:
Originally Posted by smoseley View Post
xtn,

Build your town hall BIG and you'll have plenty of gold. lvl 24 or 25 will allow you to maintain a substantial army all while bringing in good income. Also, research economic future multiple times. Each level of research will bring you an additional 600g per hour per town.
Huh? I've got two more days of research left for my first level of Eco Future. The description says it's 20 more population per town. That's 60 gold, not 600.

My current town hall levels are as follows:

26
26
25
24
24
22
19

xtn
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Old 07-13-2009, 05:07 PM   #892 (permalink)
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so, any one know the benefit to occupying a town?
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Old 07-13-2009, 07:25 PM   #893 (permalink)
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It's like a MWC you can put any where plus if you're hiding your troops from getting slaughtered you can send them anywhere.
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Old 07-14-2009, 10:13 PM   #894 (permalink)
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Quote:
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Huh? I've got two more days of research left for my first level of Eco Future. The description says it's 20 more population per town. That's 60 gold, not 600.
LOL. My bad. 60g. Still, that's good for 30 steam giants per level of research (assuming 7.5 towns).
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Old 07-14-2009, 11:37 PM   #895 (permalink)
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Well I've gotten all of my GRs up to where I can either create a new colony or save it for a MWC. I haven't decided what I want to do yet.

I'm leaning for another colony, maybe another wine colony (#3).
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Old 07-17-2009, 10:42 AM   #896 (permalink)
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I have 2 GRs to lvl 4, 2 to go. I'm gonna go with a quasi-mobile / glass colony for colony #5... I'm almost done researching Glass, and so I'm thinking of making a colony with mostly warehouses to store glass and increase research speed. I think that could help me blow up.

Last edited by smoseley : 07-17-2009 at 10:56 AM.
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Old 07-26-2009, 10:55 AM   #897 (permalink)
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anyone else having problems loading the page? i thought it was just my blackberry connection the last few days, but now it is happening on the wifi.?

the pages load but no town or graphics show.... any thoughts?
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Old 07-26-2009, 11:40 AM   #898 (permalink)
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I think the site is in and out in terms of performance/loading.
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Old 07-26-2009, 10:23 PM   #899 (permalink)
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Sidenote: If you're gonna use your blackberry, be sure to tell the GOs. There's a rule against bots, and some smartphones show no user-agent in the HTTP request, which could register as a bot on the system. You don't wanna get banned!
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Old 07-29-2009, 08:53 PM   #900 (permalink)
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Is it time to start recruiting?

To do so I think we need to revamp the alliance. I'd like to reorganize us into platoons by area. Each platoon is in charge of their sector and can recruit good solid members.

Also I think we'll need a forum of our own to help with security. This area is public domain and anyone can come by and read what they see here. To grow this alliance we're going to need something else.

What do you guys think?
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